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My previous question was maybe a bit advanced because I realized it is not the official support here and I'm only an tester.

Ok, has anyone managed to make game servers work correctly behind a computer in a LAN that is created by Winroute?

I'm talking about a Quake3 server in particular but If you managed to make another game server to work too, I don't mind to know how you do it since it is maybe the same procedure.

What happens here is that it _does_ get the portmapping correctly so the server can be used from the outside but the master servers get the wrong port.

I have a theory why this "random port" is shown on the master servers but I won't go into more details.


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