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Home » Kerio User Forums » Kerio Control » Re: KWF 5.1.9 & Microsoft Asheron's Call

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> Not all games can be played by more than one player behind a router. Some will only allow one at the same time to play online.

Yep, I appreciate that, although with my old Netgear MR314 hardware cable router I was able to have as many as 3 players logged in simulateously. In this case however, I can't even get ONE SINGLE PC logged in! Thus, my comment that this may be a bug in KWF.

> Quote:
> Policy: OPEN IN
> Source: external NIC
> Destination: internal NIC
> Service: Any
> Action: Permit
> Log: Packets & Connection
> Translation: NAT (default outgoing)
> This rule allows Everything but does not Forward/Map them to the computer you want to play the game on. You are the Translating the Source which is not required if you already have a default gateway set on the computers.

Sorry, that was a copy & paste typo on my behalf which I've now edited in my original post. There is no NATing in my OPEN IN policy described above.

I am familiar with most of the ports listed in those 2 links you provided.

6667/TCP and 28800-29000/TCP are Microsoft Zone ports which I also have open (listed in MS KB article 159031) while 9000-9013/UDP are specifically for Asheron's Call (listed in MS KB article 236430). 2300-2400/TCP/UDP is for Microsoft DirectX (specifically DirectPlay) which is incorrectly identified in both those links you provided as Asheron's Call does not use Direct Play.

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